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How to play

A race takes ten to twenty minutes. Nobody needs to install anything.

Getting everyone in

  • One device is the screen — TV, laptop or projector. Open Host and set the race up there.
  • Everyone else scans the QR code or types the six-character room code at the join page.
  • Pick a car. Each car is taken by one driver only, and every car handles differently.
  • Empty slots can be filled with AI drivers so a race always has a full grid.

You don't drive — you decide

  • Your car laps on its own. Your job is the strategy that wins or loses the race.
  • Engine mode: Push is fastest but burns fuel and tyres. Conserve saves both and costs lap time.
  • Watch tyre wear and fuel on your phone. Running dry means crawling to the flag.
  • Damage slows you down until it's repaired in the pits.

Tyres

  • Soft — quickest, wears out fastest. Great for a short final stint.
  • Medium — the safe compromise for most stints.
  • Hard — slowest but lasts, and it can turn a two-stop into a one-stop.
  • Intermediate and Wet — only quick when the track is actually damp or flooded.

Pit stops

  • Choose tyres, fuel and repairs, then press Box This Lap. Your crew gets ready.
  • You can cancel right up until your car commits to the pit entry.
  • Pit stops cost around 20 seconds. Fuel takes longer than tyres, repairs longer still.
  • A safety car makes stopping much cheaper — that's the moment to pounce.

Weather and chaos

  • Dynamic weather can turn a race in a couple of laps. Being first to slicks or wets is worth a fortune.
  • Safety cars bunch the field up and wipe out leads.
  • With mechanical failures on, an abused engine can let go before the flag.
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